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Hands on Activities

The Vortex Race the coins down the spiral!
Mirror Mirages What makes the image hover in the air?
X-rays sleuth Can you identify the animal?
Balancing Birds Perch the birds on your head, shoulder, hand or foot
Tornado Twister Create a tornado in a bottle!
Stomping Rockets! Launch a rocket with all of your might!
Slippery Snakes  Try to hold onto these little critters
Fantastic Fountain  Turn the bottles upside down and watch the water rise
Frog Flip Out! Push these frogs and watch them hop!
Magic Microphones Make a sound, see the vibrations.
Pin Head  Make a 3D model of your body
Gears! Gears! Gears! Can you make all the gears move?
Rainmakers Make the balls spiral down, how does the noise happen?
Loopy Liquids How do the turbulent liquids keep moving and moving?
Stop That Noise! Spin the noisemaker around and around, quick and slow
Marvellous Magnets Identify which items will stick to the magnetic wands
Gyro-Fly Wheels  How fast can you make the magnets spin?
Optical Illusions How does your brain work
Mixing your words A classic demonstration on psychology - can you beat the test?
3D Images How do they work?
Building bridges Can you build a bridge to stand the test of time?
Bumpy mirrors Investigate convex vs concave mirrors
Magic glasses View the entire visible light spectrum through these cool glasses
Hand stampers Identify animal tracks in the soil
Boomwhackers Does the length of the tube change the pitch of the sound?


Requirements

- Appropriate for Years K to 2 with a maximum of 30 students per class

- Access to 1 electrical power socket and 12 tables. Chairs are not required

- Duration 60 minutes, set up time 45 minutes and pack up time 45 minutes

Cost

- $195 inc. GST for a 60 minute workshop or $240 for a 90 minute workshop.

Keep the ball rolling: An optional 30 minute live video conference followup can be arranged to build upon students understanding of the content presented. Easily arranged and well worth the effort!
Only $55 inc. GST per class when booked in conjunction with this in-school visit.

For schools outside of Sydney please contact us to discuss how this workshop can visit your school as part of a regional visit

Unlike others we don't charge per student as we know that this causes an additional administrative load on your school office. Most schools tend to fill the workshops based on our recommended maximum number of students. If you have any questions please contact us.

Curious Kids for Schools

Designed to complement the Physical Phenomena content strand for Early Stage 1 and Stage 1, your students investigate energy and use their senses to discover how the science activities and toys operate. Great for the COGS Unit 'Powering On".

The workshop utilises stations based around push and pull forces, gravity and energy change.
A great way to expand your physical phenomena unit!

Specific Outcomes

Physical Phenomena:

PP ES1.4: - examines moving toys and proposes explanations for their movement
- explores and manipulates moving parts in construction materials e.g. gears and wheels

PP S1.4 - experiments with a range of materials and found objects to produce a range of sounds
- collects toys that move and classifies them according to their type movement
- explores and describes how pushes and pulls can make things move

Living Things:

LT ES1.3: sorts animal models and/or plant pictures according to differences and similarities

Learning processes: INV ES1.7, INV S1.7

Fits within COGS Unit 'Powering On' and 'Moving'.

Many hands-on activities for younger students



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