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Magnets & Minibulbs

Hands on Activities

Bumper Cars Magnetic North and South Poles in a different way!
Magnetic Fields  Observe the iron shapes formed by the magnet
Levitating Larry  Why can you make him float?
Circuit Constructor Can you make the bulb light up? What about the buzzer?
Skill Tester Guide your loop along the wire. Don’t be the switch!
Hand Generator Create a buzz with the hand driven dynamo!
Traffic Light Make all of the lights turn on in this electronic puzzle.
Perfect Plasma Do you conduct electricity?
Electric Fleas Create a static charge to make them move!
Magnetic Mayhem  Place all of the magnetic balls on the square. Good luck!
Sweaty hands Is there salt in your sweat? Does salt conduct electricity?
The Pendulum Predict which way the magnet will swing
Is it Iron? Discover which materials are attracted to magnets
Electromagnets Make a magnet turn on and off
Lemon Clock Make a clock turn on with fruit power!
Finding North Use the magnet to show where north is

 
Requirements

- Appropriate for Years K to 2 with a maximum of 30 students per class

- Access to 3 electrical power sockets and 12 tables. Chairs are not required.

- Duration 60 minutes, set up time 45 minutes and pack up time 45 minutes

Cost

- $165 inc. GST for 1 class.

For schools outside of Sydney please contact us to discuss how this workshop can visit your school as part of a regional visit

Unlike others we don't charge per student as we know that this causes an additional administrative load on your school office. Most schools tend to fill the workshops based on our recommended maximum number of students. If you have any questions please contact us.

Magnetic bumper cars
Interactions of magnetic fields
Closed vs Open circuits
Electricity generation in fruit and vegetables

Students will develop conceptual understanding of electrical conductors and insulators, simple circuits and magnetic attraction and repulsion.

Specific Outcomes

Physical Phenomena:

PP ES1.4: - explores and identifies ways some forms of energy are used in their daily lives
- explores and shows others the correct way of placing a battery in toys

PP S1.4 - identifies and describes different ways some forms of energy are used in the community

PP S2.4- devises fair tests with assistance to determine which materials are/are not attracted by magnets...

Learning processes: INV ES1.7, INV S1.7

A hands on electricity and magnetism workshop especially for K to 2 students.

Covering magnetic fields and electrical circuits, we utilise captivating equipment that's accessible to students of all abilities to provide simple experiments and explanations on this difficult topic.

Simple circuits for K to 2
Magnetic bumper cars
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