Lego Robotics Applied ICT & logic workshop in a fun coding environment for primary students Enquire Now 🤖 Robotics & Engineering: Automated Systems LEGO Robotics EV3 Mindstorms: Sensors, Logic, and Movement What makes a robot different from a remote-controlled car? In this intensive engineering workshop, students transform LEGO bricks into autonomous machines. Using EV3 Mindstorms technology, your classroom becomes a robotics lab where code meets the physical world. Our experienced presenters guide students through the intuitive drag-and-drop programming interface, removing the barriers of complex syntax so they can focus on logic and problem-solving. Students learn to bridge the gap between software and hardware by programming precise movements and calibrating advanced environmental sensors. Hardware & Software Integration: Precise Navigation: Calculate rotations and degrees for exact movement. Sensory Input: Program robots to respond to light, sound, and touch. Loop Logic: Use iterative code to create persistent autonomous behaviors. Creative Engineering: Design routines or challenges based on student ability. Real-Time Debugging: Test, fail, and iterate to achieve mission success. Hands-On STEM Experts Led by Ben Newsome (Churchill Fellow), we provide all laptops and LEGO EV3 kits for a seamless, professional school incursion. 4 Million+ Students Inspired since 2004 Trustpilot Reviews Check Availability Available for Full Day or Multi-Session visits. Quick Links Past projects Requirements Cost per Science Show Free Science Resources Back to Primary Science Visits 150 Free Experiments Fizzics in the Media Australian Curriculum Mapping for all science workshops & shows Australian National Curriculum Mapping for all our STEM workshops & shows Australian ACARA Content Outcomes: Digital Technologies F-10 Version 9.0 Years 3 & 4 Recognise different types of data and explore how the same data can be represented differently AC9TDI4K03 Define problems with given design criteria and by co-creating user stories AC9TDI4P01 Follow and describe algorithms involving sequencing, comparison operators (branching) and iteration AC9TDI4P02 Implement simple algorithms as visual programs involving control structures and input AC9TDI4P04 Discuss how existing and student solutions satisfy the design criteria and user stories AC9TDI4P05 Use core features of common digital tools to create, locate and communicate content AC9TDI4P06 Years 5 & 6 Explain how digital systems represent all data using numbers AC9TDI6K03 Explore how data can be represented by off and on states (zeros and ones in binary) AC9TDI6K04 Define problems with given or co-developed design criteria and by creating user stories AC9TDI6P01 Design algorithms involving multiple alternatives (branching) and iteration AC9TDI6P02 Generate, modify, communicate and evaluate designs AC9TDI6P04 Implement algorithms as visual programs involving control structures, variables and input AC9TDI6P05 Evaluate existing and student solutions against design criteria and community impact AC9TDI6P06 Australian National Curriculum Mapping for all our science workshops & shows NSW SCIENCE SYLLABUS CONTENT for all our incursions NSW K – 10 Science Syllabus mapping NSW Science & Technology Syllabus Content A student: ST2-11DI-T describes how digital systems represent and transmit data ST2-2DP-T selects and uses materials, tools and equipment to develop solutions ST2-3DP-T defines problems, describes and follows algorithms to develop solutions ST3-11DI-T explains how digital systems represent data and form networks ST3-2DP-T plans and uses materials and equipment to develop solutions ST3-3DP-T defines problems, and designs, modifies and follows algorithms NSW Science and Technology K–6 Syllabus (Implementation from 2027) Implementation advice at the NESA Science and Technology site. Stage 2 ST2-DDT-02: Designs and uses algorithms, represents data and uses digital systems Design algorithms that use branching and iteration to program a procedure Explore how data can be represented by letters, numbers, symbols, images and sounds Select, enter and represent different types of data using digital tools ST2-DAT-01: Uses and interprets data to describe patterns and relationships Stage 3 ST3-DDT-02: Creates, evaluates and modifies algorithms to code or control digital systems Develop design ideas to build a prototype using design criteria Recognise that data are entered, processed and transmitted in digital systems Explore how and why data can be represented as binary code Create, test and modify algorithms as visual programs that include branching and iteration ST3-DAT-01: Interprets data to support explanations and arguments NSW K-10 Mapping Print NSW PDF Mapping VIC Curriculum F–10 Version 2.0 Digital Technologies Levels 3 & 4 Define simple problems with teacher-provided requirements. VC2TDI4C01 Represent algorithms involving sequencing, branching and iteration. VC2TDI4C02 Implement simple algorithms as visual programs involving control structures. VC2TDI4C04 Design simple user interfaces and compare designs. VC2TDI4C03 Levels 5 & 6 Define problems with co-developed functional requirements. VC2TDI6C01 Design algorithms involving multiple alternatives (branching) and iteration. VC2TDI6C02 Implement algorithms involving control structures, variables and input. VC2TDI6C04 Evaluate solutions against requirements and community impact. VC2TDI6C05 VIC F-6 Mapping Print VIC PDF Mapping School Testimonials View All St Patricks Kogarah Feedback on: Lego Robotics G & T I liked that the varied levels challenged the kids and kept them on task! Very hands on and age appropriate. The students thoroughly enjoyed the incursion. A very worthwhile day! Gresford Public School. Feedback on: Lego robotics Many thanks for a fantastic day last week. Our students loved their robotics session and now have more confidence to go on with their explorations. STEM workshop content What Students Experience: The Robotics Laboratory In this high-octane engineering workshop, students transition from building with bricks to building with logic. Through a series of increasingly complex missions, they learn to master the LEGO EV3 Mindstorms ecosystem, developing the persistence and problem-solving skills essential for 21st-century innovation. 1. Kinetic Control Program motors to accelerate, brake, and reverse in sequence. Master point and curve turns by varying motor power. Utilise loop-based programming to drive in a perfect square. Clear obstacle courses using precise movement sequences. 2. Sensory Integration Program robots to react to acoustic triggers like hand claps. Calibrate light sensors to detect ambient room levels. Deploy touch and ultrasonic sensors to avoid solid collisions. Measure and apply force for sports challenges like hockey or golf. 3. Advanced Logic Execute complex line-following logic using light detectors. Negotiate intricate mazes using autonomous sensor feedback. Program creative routines, including robotic dance-offs. Perform advanced sensor calibration for high-stakes accuracy. Real Results in Real Schools S St Augustine’s Sydney Brookvale, NSW Our students were fully immersed in the world of robotics today! It was fantastic to see them applying logical thinking and sensor feedback to clear the obstacle courses. A great STEM experience. View on Facebook W Condell Park PS via X / Twitter Thanks to Russell from Fizzics Education for a fabulous Robotics Day! Our students loved the hands-on programming and the competitive challenges. #STEMed #PBL View on X / Twitter ⬅️ Swipe to see more examples ➡️ EST. 2004 Professional Engineering Pedagogy A Trusted STEM Partner for 20+ Years We provide the hardware, the expertise, and the curriculum-aligned missions that turn a classroom into a high-functioning robotics lab. ✓ LEGO Education Kits: Using robust EV3 Mindstorms hardware designed for Australian classroom use. ✓ Expert Facilitators: Presenters trained in the hardware and software to ensure deep learning outcomes. Trustpilot Requirements ⚙️ Workshop Logistics Session Requirements 👥 Capacity & Timing 👨🎓 Attendance: Max 30 students per class. 🏫 Target: Appropriate for Years 3 to 6. ⏰ Duration: 90 mins, 3 hours, or Full Day. 🛠️ Set/Pack: 30 mins setup + 30 mins pack down. 📍 Venue Requirements 🏗️ Space: 10 tables and wide floor space for robot testing. 🔌 Power: Access to at least 2 electrical power sockets. 🪑 Seating: Chairs are not required for students. Social Distancing: We will tailor the program to suit both your school and the State’s requirements. Contact us here. 🛡️ $20M Public Liability ✅ WWCC Checked 📋 Full Risk Assessments 🎓 Expert Educators Go Further! Complete Units of Work to Support Your Teaching Save planning time with high-quality videos and experiments designed for senior primary learners to engage with the science of robotics and engineering. Explore STEM Units Extend the Experience Pair this workshop with a larger stage show for groups of up to 240 students: Big Science Big Fun tick tick BOOM! Destination Moon Food Science Show Deep Blue Oceans Cost 💰 Robotics Workshop Investment LEGO Robotics Popular Entry $660 inc. GST 90-Minute Session ✨ $22.00 per student (Based on 30 students) Deep Dive $1100 inc. GST 3-Hour Intensive ✨ $36.66 per student (Based on 30 students) Bundle & Save: View offers & discounts 📍 Regional Schools: Part of our Country Science Tours. 📞 Quick Contact: Call 1300 856 828 for custom quotes. 📑 Syllabus Mapping: Print a PDF Mapping for all K-6 visits. Learn about our Global Impact Trustpilot Enquire Now Extension Ideas! STEM Full Day Accelerator - Primary Create a Full Day STEM Accelerator or join us for a rapid science upskill! For schools outside of metropolitan areas please contact us to discuss how this science workshop can be run online or visit your school as part of a regional visit. Click below to know more! Science Full day STEM accelerator – Primary Teachers Teacher Professional Learning – One hour STEM Ideation Coding Full Day TPL – Primary Teachers Online courses Read More STEM Full Day Accelerator - Primary Create a Full Day STEM Accelerator or join us for a rapid science upskill! For schools outside of metropolitan areas please contact us to discuss how this science workshop can be run online or visit your school as part of a regional visit. Click below to know more! Science Full day STEM accelerator – Primary Teachers Teacher Professional Learning – One hour STEM Ideation Coding Full Day TPL – Primary Teachers Online courses Read More Extension Ideas! Scientist Q & A Often students attend our science workshops and shows with questions that stem beyond the covered topic area. Ask a scientist aims to give students a chance to get their questions answered! Run as a 30-minute session at a cost of $70 inc. GST. Read More Scientist Q & A Often students attend our science workshops and shows with questions that stem beyond the covered topic area. Ask a scientist aims to give students a chance to get their questions answered! Run as a 30-minute session at a cost of $70 inc. GST. Read More Fizzics Education Awards Related Shows Big Science Big Fun 2 K to 6 For large audiences School science show 60 minutes Australian Capital Territory Kindergarten Year 1 Year 2 Year 3 Chemical Science Year 4 Human Endeavor Year 5 Physical Science Year 6 Science Inquiry Whole School New South Wales Victoria Read More Enquire Now Christmas Science Show for Primary School Years K to 6 Maximum 240 students School Show 60 minutes Online Class Available Chemical Science Year 4 Human Endeavor Year 5 Physical Science Year 6 Science Inquiry Whole School New South Wales Victoria Australian Capital Territory Kindergarten Year 1 Year 2 Year 3 Read More Enquire Now Regional School Science Visits School science visits for regional schools! No buses, low fuss and proven to engage students across all grades. Find out when we'll be in your area! Victoria Australian Capital Territory Kindergarten Year 1 Year 2 Year 3 Year 4 Year 5 Year 6 New South Wales Read More Enquire Now
Australian National Curriculum Mapping for all our STEM workshops & shows Australian ACARA Content Outcomes: Digital Technologies F-10 Version 9.0 Years 3 & 4 Recognise different types of data and explore how the same data can be represented differently AC9TDI4K03 Define problems with given design criteria and by co-creating user stories AC9TDI4P01 Follow and describe algorithms involving sequencing, comparison operators (branching) and iteration AC9TDI4P02 Implement simple algorithms as visual programs involving control structures and input AC9TDI4P04 Discuss how existing and student solutions satisfy the design criteria and user stories AC9TDI4P05 Use core features of common digital tools to create, locate and communicate content AC9TDI4P06 Years 5 & 6 Explain how digital systems represent all data using numbers AC9TDI6K03 Explore how data can be represented by off and on states (zeros and ones in binary) AC9TDI6K04 Define problems with given or co-developed design criteria and by creating user stories AC9TDI6P01 Design algorithms involving multiple alternatives (branching) and iteration AC9TDI6P02 Generate, modify, communicate and evaluate designs AC9TDI6P04 Implement algorithms as visual programs involving control structures, variables and input AC9TDI6P05 Evaluate existing and student solutions against design criteria and community impact AC9TDI6P06 Australian National Curriculum Mapping for all our science workshops & shows
NSW K – 10 Science Syllabus mapping NSW Science & Technology Syllabus Content A student: ST2-11DI-T describes how digital systems represent and transmit data ST2-2DP-T selects and uses materials, tools and equipment to develop solutions ST2-3DP-T defines problems, describes and follows algorithms to develop solutions ST3-11DI-T explains how digital systems represent data and form networks ST3-2DP-T plans and uses materials and equipment to develop solutions ST3-3DP-T defines problems, and designs, modifies and follows algorithms NSW Science and Technology K–6 Syllabus (Implementation from 2027) Implementation advice at the NESA Science and Technology site. Stage 2 ST2-DDT-02: Designs and uses algorithms, represents data and uses digital systems Design algorithms that use branching and iteration to program a procedure Explore how data can be represented by letters, numbers, symbols, images and sounds Select, enter and represent different types of data using digital tools ST2-DAT-01: Uses and interprets data to describe patterns and relationships Stage 3 ST3-DDT-02: Creates, evaluates and modifies algorithms to code or control digital systems Develop design ideas to build a prototype using design criteria Recognise that data are entered, processed and transmitted in digital systems Explore how and why data can be represented as binary code Create, test and modify algorithms as visual programs that include branching and iteration ST3-DAT-01: Interprets data to support explanations and arguments NSW K-10 Mapping Print NSW PDF Mapping VIC Curriculum F–10 Version 2.0 Digital Technologies Levels 3 & 4 Define simple problems with teacher-provided requirements. VC2TDI4C01 Represent algorithms involving sequencing, branching and iteration. VC2TDI4C02 Implement simple algorithms as visual programs involving control structures. VC2TDI4C04 Design simple user interfaces and compare designs. VC2TDI4C03 Levels 5 & 6 Define problems with co-developed functional requirements. VC2TDI6C01 Design algorithms involving multiple alternatives (branching) and iteration. VC2TDI6C02 Implement algorithms involving control structures, variables and input. VC2TDI6C04 Evaluate solutions against requirements and community impact. VC2TDI6C05 VIC F-6 Mapping Print VIC PDF Mapping
What Students Experience: The Robotics Laboratory In this high-octane engineering workshop, students transition from building with bricks to building with logic. Through a series of increasingly complex missions, they learn to master the LEGO EV3 Mindstorms ecosystem, developing the persistence and problem-solving skills essential for 21st-century innovation. 1. Kinetic Control Program motors to accelerate, brake, and reverse in sequence. Master point and curve turns by varying motor power. Utilise loop-based programming to drive in a perfect square. Clear obstacle courses using precise movement sequences. 2. Sensory Integration Program robots to react to acoustic triggers like hand claps. Calibrate light sensors to detect ambient room levels. Deploy touch and ultrasonic sensors to avoid solid collisions. Measure and apply force for sports challenges like hockey or golf. 3. Advanced Logic Execute complex line-following logic using light detectors. Negotiate intricate mazes using autonomous sensor feedback. Program creative routines, including robotic dance-offs. Perform advanced sensor calibration for high-stakes accuracy. Real Results in Real Schools S St Augustine’s Sydney Brookvale, NSW Our students were fully immersed in the world of robotics today! It was fantastic to see them applying logical thinking and sensor feedback to clear the obstacle courses. A great STEM experience. View on Facebook W Condell Park PS via X / Twitter Thanks to Russell from Fizzics Education for a fabulous Robotics Day! Our students loved the hands-on programming and the competitive challenges. #STEMed #PBL View on X / Twitter ⬅️ Swipe to see more examples ➡️ EST. 2004 Professional Engineering Pedagogy A Trusted STEM Partner for 20+ Years We provide the hardware, the expertise, and the curriculum-aligned missions that turn a classroom into a high-functioning robotics lab. ✓ LEGO Education Kits: Using robust EV3 Mindstorms hardware designed for Australian classroom use. ✓ Expert Facilitators: Presenters trained in the hardware and software to ensure deep learning outcomes. Trustpilot
STEM Full Day Accelerator - Primary Create a Full Day STEM Accelerator or join us for a rapid science upskill! For schools outside of metropolitan areas please contact us to discuss how this science workshop can be run online or visit your school as part of a regional visit. Click below to know more! Science Full day STEM accelerator – Primary Teachers Teacher Professional Learning – One hour STEM Ideation Coding Full Day TPL – Primary Teachers Online courses Read More
STEM Full Day Accelerator - Primary Create a Full Day STEM Accelerator or join us for a rapid science upskill! For schools outside of metropolitan areas please contact us to discuss how this science workshop can be run online or visit your school as part of a regional visit. Click below to know more! Science Full day STEM accelerator – Primary Teachers Teacher Professional Learning – One hour STEM Ideation Coding Full Day TPL – Primary Teachers Online courses Read More
Scientist Q & A Often students attend our science workshops and shows with questions that stem beyond the covered topic area. Ask a scientist aims to give students a chance to get their questions answered! Run as a 30-minute session at a cost of $70 inc. GST. Read More
Scientist Q & A Often students attend our science workshops and shows with questions that stem beyond the covered topic area. Ask a scientist aims to give students a chance to get their questions answered! Run as a 30-minute session at a cost of $70 inc. GST. Read More
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